China is considered another major power in Pacific , though they are commanded by one of the other Allied powers or by all Allied players as a committee. The objective of Japan is to capture six victory cities, while the Allied nations must capture Japan to win the game. All powers may also play to achieve a smaller number of "national objectives", which grant one-time or persistent advantages. The board is designed with combining with Europe in mind, and Pacific itself uses only part of the board: for example, there are a number of Soviet Union territories on the board, which are only used in the combined game and considered impassible in Pacific Other specific combined game provisions include territories that start the game as French, Dutch, or Canadian, none of which are represented in Pacific but are present in Europe
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Players of the original Pacific game will notice some new rules along with some interesting new elements. One such item is the Political Situation rule. Based in , the game starts with just Japan and China at war.
The remaining 3 Allies are at peace in the Pacific Theater with Japan. The Political Situation rule is great because the designer Larry Harris has really put history into game play as much as he could.
Playing this game firsthand may seem a bit confusing when reading the rules, but understanding the political history, it makes a lot more sense. As for the skies, a new Tactical Bomber is added. It can land on aircraft carriers and partake in scramble operations. Air and Naval bases are also used — with each providing an extra space of movement when leaving from either.
Not included when compared to the original Pacific game are: IPC paper money, plastic industrial complexes and anti-aircraft guns, victory capital city roundels, task force cards and it may seem a lack of playing units.
US Marine units are also removed for Pacific Essentially it includes an extra supply of units and plastic chips — and new colours. Each resource will open in a new window. Rule Books:.
Axis & Allies Rule Books
Axis & Allies Pacific 1940
Rules for Axis & Allies Pacific 1940 Second Edition